AI Insights · Timothy · October 2022
Top 5 Adventure Games in Australia Q3 2022
Explore the performance trends of the top 5 adventure games in Australia for the third quarter of 2022, based on data from Sensor Tower.
During the third quarter of 2022, the top 5 adventure games in Australia showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look into how each game fared.
Genshin Impact Weekly revenue for Genshin Impact saw significant fluctuations, peaking at approximately $431K in mid-July and ending the quarter at around $297K. Weekly downloads experienced a gradual increase, starting at around 3.2K in late June and culminating at about 6.7K by the end of September. The game's weekly active users also showed a positive trend, rising from approximately 72.4K to 90.8K over the quarter.
Fate/Grand Order (English) Fate/Grand Order (English) exhibited a varied revenue pattern, starting at $22.9K and peaking at $158K in early July, before stabilizing around $23.8K by the end of September. Weekly downloads showed a downward trend, starting at 540 and ending at 235. Active users remained relatively stable, fluctuating between 7.9K and 9.6K throughout the quarter.
MapleStory M: Fantasy MMORPG MapleStory M: Fantasy MMORPG experienced a decline in revenue, starting at approximately $186K in late June and dropping to about $25.4K by the end of September. Downloads also decreased, from 530 in late June to 247 by the end of the quarter. Weekly active users varied slightly, starting at 1.9K and ending at 1.7K.
Summoners War Summoners War had a relatively stable revenue stream, averaging around $36K with a peak at $80.3K in late August. Downloads were consistent, ranging from 157 to 259 throughout the quarter. Weekly active users remained steady, fluctuating between 9.6K and 11.2K.
Tower of Fantasy Tower of Fantasy saw its highest revenue in mid-August at approximately $109K, before declining to around $21.8K by the end of September. Downloads started strong at 39.3K in early August, dropping to 2.2K by the quarter's end. Active users also decreased, from 34.3K in mid-August to 8.9K by late September.
These insights are sourced from Sensor Tower. For more in-depth analysis and data, visit Sensor Tower's platform.